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<channel>
	<title>Weblenium &#187; General</title>
	<atom:link href="http://www.weblenium.com/category/general/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.weblenium.com</link>
	<description></description>
	<lastBuildDate>Thu, 23 Jul 2009 18:29:01 +0000</lastBuildDate>
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			<item>
		<title>Bumpbox: Lightbox Alternative That Autodetects Media Types</title>
		<link>http://www.weblenium.com/2009/07/bumpbox-lightbox-alternative-that-autodetects-media-types/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/bumpbox-lightbox-alternative-that-autodetects-media-types/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 18:29:01 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[bumpbox]]></category>
		<category><![CDATA[flowplayer]]></category>
		<category><![CDATA[flv]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[lightbox]]></category>
		<category><![CDATA[media playback]]></category>
		<category><![CDATA[mootools]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[swf]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=572</guid>
		<description><![CDATA[Bumpbox is another lightbox clone with a few advantages over other lightboxes &#8211; it supports not only all common media types but also PDF&#8217;s.
Bumpbox automatically detects what kind of file type you wish to show in the box easing the process of integration.

It has been successfully test with:

Firefox 3 &#8211; 3.5
Internet Explorer 7 &#124; 8
Google [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.artviper.net/bumpbox.php" target="_blank"><strong>Bumpbox</strong></a> is another lightbox clone with a few advantages over other lightboxes &#8211; it supports not only all common media types but also PDF&#8217;s.</p>
<p>Bumpbox automatically detects what kind of file type you wish to show in the box easing the process of integration.</p>
<p style="text-align: center;"><img class="size-full wp-image-574 aligncenter" title="Bumpbox" src="http://www.weblenium.com/wp-content/uploads/2009/07/screen1.gif" alt="Bumpbox" width="500" height="401" /></p>
<p>It has been successfully test with:</p>
<ul>
<li><strong>Firefox 3 &#8211; 3.5</strong></li>
<li><strong>Internet Explorer 7 | 8</strong></li>
<li><strong>Google Chrome</strong></li>
<li><strong>Apple Safari 3 | 4</strong></li>
<li><strong>Opera 9.04</strong></li>
</ul>
<p>Bumpbox uses Mootools. It also uses flowplayer media player for FLV video playback.<strong></strong></p>
<p>For more information: <a href="http://www.artviper.net/bumpbox.php" target="_blank">Bumpbox</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=572&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2Fbumpbox-lightbox-alternative-that-autodetects-media-types%2F&amp;linkname=Bumpbox%3A%20Lightbox%20Alternative%20That%20Autodetects%20Media%20Types"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/bumpbox-lightbox-alternative-that-autodetects-media-types/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		</item>
		<item>
		<title>AnythingZoomer &#8211; a jQuery plugin Zoomer</title>
		<link>http://www.weblenium.com/2009/07/anythingzoomer-a-jquery-plugin-zoomer/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/anythingzoomer-a-jquery-plugin-zoomer/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 14:55:09 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[jquery]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[text]]></category>
		<category><![CDATA[zoomer]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=565</guid>
		<description><![CDATA[AnythingZoomer is a jQuery plugin that will zoom just about anything. Image, text and calendar zooming are examples presented on the website. You can even double click on the unzoomed object to see the enlarged version.
Great for those eCommerce websites looking for a product zoomer but don&#8217;t want to use Flash.
For more information: AnythingZoomer
]]></description>
			<content:encoded><![CDATA[<p><a href="http://css-tricks.com/examples/AnythingZoomer/" target="_blank"><img class="alignleft size-full wp-image-566" style="background-color:#000000;" title="jQuery" src="http://www.weblenium.com/wp-content/uploads/2009/07/logo_jquery_215x53.gif" alt="jQuery" width="215" height="53" />AnythingZoomer</a> is a jQuery plugin that will zoom just about anything. Image, text and calendar zooming are examples presented on the website. You can even double click on the unzoomed object to see the enlarged version.</p>
<p>Great for those eCommerce websites looking for a product zoomer but don&#8217;t want to use Flash.</p>
<p>For more information: <a href="http://css-tricks.com/examples/AnythingZoomer/" target="_blank">AnythingZoomer</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=565&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2Fanythingzoomer-a-jquery-plugin-zoomer%2F&amp;linkname=AnythingZoomer%20%26%238211%3B%20a%20jQuery%20plugin%20Zoomer"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/anythingzoomer-a-jquery-plugin-zoomer/feed/</wfw:commentRss>
		<slash:comments>66</slash:comments>
		</item>
		<item>
		<title>phpMyBackupPro &#8211; Automated MySQL Backups</title>
		<link>http://www.weblenium.com/2009/07/phpmybackuppro-automated-mysql-backups/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/phpmybackuppro-automated-mysql-backups/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 15:13:01 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[backup]]></category>
		<category><![CDATA[mySQL]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=557</guid>
		<description><![CDATA[phpMyBackup Pro is an easy to use, free, web-based MySQL backup application. It can backup one or several databases, using compression like gzip, zip (or no compression) and can schedule backups. It can also backup directly to an FTP server or send the backups via email.
All of these features are presented in a management interface. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.phpmybackuppro.net/" target="_blank"><img class="alignleft size-full wp-image-558" title="phpMyBackup pro" src="http://www.weblenium.com/wp-content/uploads/2009/07/logo.png" alt="phpMyBackup pro" width="166" height="45" />phpMyBackup Pro</a> is an easy to use, free, web-based MySQL backup application. It can backup one or several databases, using compression like gzip, zip (or no compression) and can schedule backups. It can also backup directly to an FTP server or send the backups via email.</p>
<p>All of these features are presented in a management interface. A shell mode is also available for manual use or by cron script.</p>
<p>There are several language packages already available.</p>
<p>For more information: <a href="http://www.phpmybackuppro.net/" target="_blank">phpMyBackup Pro</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=557&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2Fphpmybackuppro-automated-mysql-backups%2F&amp;linkname=phpMyBackupPro%20%26%238211%3B%20Automated%20MySQL%20Backups"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/phpmybackuppro-automated-mysql-backups/feed/</wfw:commentRss>
		<slash:comments>143</slash:comments>
		</item>
		<item>
		<title>5 Practical Htaccess Solutions</title>
		<link>http://www.weblenium.com/2009/07/5-practical-htaccess-solutions/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/5-practical-htaccess-solutions/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 08:58:24 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[hotlinking]]></category>
		<category><![CDATA[htaccess]]></category>
		<category><![CDATA[redirection]]></category>
		<category><![CDATA[solutions]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=549</guid>
		<description><![CDATA[Using .HTACCESS files can be a great help to protecting your site&#8217;s images and content as well as for SEO. Noah Hendrix has written an article covering 5 Practical Solutions using .HTACCESS.
Some of the things covered are:

Hotlinking Prevention
IP Address Blocking
Error Redirection
Redirection during site maintenance
Hiding Directory Listings

If you are using Apache webserver, you need to make [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-551" title="Apache" src="http://www.weblenium.com/wp-content/uploads/2009/07/apache_60x60.gif" alt="Apache" width="60" height="45" />Using .HTACCESS files can be a great help to protecting your site&#8217;s images and content as well as for SEO. Noah Hendrix has written an article covering <a href="http://net.tutsplus.com/tutorials/other/5-fun-and-practical-htaccess-solutions/" target="_blank">5 Practical Solutions using .HTACCESS</a>.</p>
<p>Some of the things covered are:</p>
<ul>
<li>Hotlinking Prevention</li>
<li>IP Address Blocking</li>
<li>Error Redirection</li>
<li>Redirection during site maintenance</li>
<li>Hiding Directory Listings</li>
</ul>
<p>If you are using Apache webserver, you need to make sure you have mod_rewrite enabled.</p>
<p>For more information: <a href="http://net.tutsplus.com/tutorials/other/5-fun-and-practical-htaccess-solutions/" target="_blank">5 Fun and Practical Htaccess Solutions</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=549&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2F5-practical-htaccess-solutions%2F&amp;linkname=5%20Practical%20Htaccess%20Solutions"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/5-practical-htaccess-solutions/feed/</wfw:commentRss>
		<slash:comments>58</slash:comments>
		</item>
		<item>
		<title>Install and Configure Magento in Easy Steps</title>
		<link>http://www.weblenium.com/2009/07/install-and-configure-magento-in-easy-steps/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/install-and-configure-magento-in-easy-steps/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 08:46:05 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[ecommerce]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[Magento]]></category>
		<category><![CDATA[screencast]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=531</guid>
		<description><![CDATA[Ed Baxter has created a screencast tutorial explaining the steps involved in installing and setting up a Magento ecommerce website. This is great for those of you who are new to Magento.
This from Ed&#8217;s site:
&#8220;Hundreds of ecommerce systems exist, but very few can match the power of Magento. In this screencast, I&#8217;ll demonstrate how to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-535" title="Magento" src="http://www.weblenium.com/wp-content/uploads/2009/07/media_logo.jpg" alt="Magento" width="60" height="69" />Ed Baxter has created a <a href="http://net.tutsplus.com/videos/screencasts/easy-e-commerce-with-magento/" target="_blank">screencast tutorial</a> explaining the steps involved in installing and setting up a Magento ecommerce website. This is great for those of you who are new to Magento.</p>
<p>This from Ed&#8217;s site:</p>
<blockquote><p>&#8220;<em>Hundreds of ecommerce systems exist, but very few can match the power of Magento. In this <strong>screencast</strong>, I&#8217;ll demonstrate how to download and install Magento to a local host, configure some of the site options, and create simple and configurable products and categories for our test e-commerce site.</em>&#8220;</p></blockquote>
<p>I&#8217;ve watched this screencast and found it invaluable.</p>
<p>For more information: <a href="http://net.tutsplus.com/videos/screencasts/easy-e-commerce-with-magento/" target="_blank">Easy E-Commerce With Magento</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=531&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2Finstall-and-configure-magento-in-easy-steps%2F&amp;linkname=Install%20and%20Configure%20Magento%20in%20Easy%20Steps"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/install-and-configure-magento-in-easy-steps/feed/</wfw:commentRss>
		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>prettyMobile &#8211; an iPhone/iTouch website development toolkit</title>
		<link>http://www.weblenium.com/2009/07/prettymobile-an-iphone-website-development-toolkit/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/prettymobile-an-iphone-website-development-toolkit/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 09:53:21 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[itouch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[prettyMobile]]></category>
		<category><![CDATA[toolkit]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=526</guid>
		<description><![CDATA[It seems these days every man and his dog are wanting to develop either applications for the iPhone/iTouch or create websites that are easily viewable on them. prettyMobile (created by the developer of prettyPhoto which you can read about here) is an iPhone/iTouch website development toolkit that provides you with all the basics you need [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-540" title="iPhone/iTouch" src="http://www.weblenium.com/wp-content/uploads/2009/07/iphone_60x99.gif" alt="iPhone/iTouch" width="60" height="99" />It seems these days every man and his dog are wanting to develop either applications for the iPhone/iTouch or create websites that are easily viewable on them. <a href="http://www.no-margin-for-errors.com/projects/prettyMobile/" target="_blank">prettyMobile</a> (created by the developer of prettyPhoto which you can read about <a href="http://www.weblenium.com/2009/05/prettyphoto-a-jquery-lightbox-clone/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">here</a>) is an iPhone/iTouch website development toolkit that provides you with all the basics you need to make a mobile version of your website. It makes extensive use of CSS transformations making sure the animations will be as smooth as they can be. Plus, it&#8217;s only <strong>13kb</strong> gzipped and minified.</p>
<p>It&#8217;s packaged with a CSS file to give you the look and feel of a native iPhone/iTouch application but you can use your own.</p>
<p>It supports both Safari 4.0+ and Mobile Safari OS 3.0.</p>
<p>For more information: <a href="http://www.no-margin-for-errors.com/projects/prettyMobile/" target="_blank">prettyMobile</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=526&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2Fprettymobile-an-iphone-website-development-toolkit%2F&amp;linkname=prettyMobile%20%26%238211%3B%20an%20iPhone%2FiTouch%20website%20development%20toolkit"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/prettymobile-an-iphone-website-development-toolkit/feed/</wfw:commentRss>
		<slash:comments>77</slash:comments>
		</item>
		<item>
		<title>50+ PHP optimisation tips</title>
		<link>http://www.weblenium.com/2009/07/50-php-optimisation-tips/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/50-php-optimisation-tips/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 18:40:18 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[optimisation]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=516</guid>
		<description><![CDATA[For those of you who program in PHP, this list of PHP optimisation tips is invaluable. It&#8217;s an accumulation of accurate tips and provides references and citations for each and every one.
Some examples:

Use sprintf instead of variables contained in double quotes, it’s about 10x faster.
Use pre-calculations, set the maximum value for your for-loops before and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-518" title="PHP" src="http://www.weblenium.com/wp-content/uploads/2009/07/php.gif" alt="PHP" width="101" height="56" />For those of you who program in PHP, this list of <a href="http://www.hm2k.com/posts/50-php-optimisation-tips-revisited" target="_blank">PHP optimisation tips</a> is invaluable. It&#8217;s an accumulation of accurate tips and provides references and citations for each and every one.</p>
<p>Some examples:</p>
<ol>
<li>Use sprintf instead of variables contained in double quotes, it’s about 10x faster.</li>
<li>Use pre-calculations, set the maximum value for your for-loops before and not in the loop. ie: for ($x=0; $x &lt; count($array); $x), this calls the count() function each time, use $max=count($array) instead before the for-loop starts.</li>
<li>“else if” statements are faster than select statements aka case/switch.</li>
<li>++$i is faster than $ i++, so use pre-increment where possible.</li>
</ol>
<p>&#8230; and many, many others.</p>
<p>I&#8217;ll definitely be applying all of these optimisations to my code in the future.</p>
<p>For more information: <a href="http://www.hm2k.com/posts/50-php-optimisation-tips-revisited" target="_blank">50+ PHP optimisation tips revisited</a></p>
<img src="http://www.weblenium.com/?ak_action=api_record_view&id=516&type=feed" alt="" /><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.weblenium.com%2F2009%2F07%2F50-php-optimisation-tips%2F&amp;linkname=50%2B%20PHP%20optimisation%20tips"><img src="http://www.weblenium.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.weblenium.com/2009/07/50-php-optimisation-tips/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Play MP3s with Javascript</title>
		<link>http://www.weblenium.com/2009/07/play-mp3s-with-javascript/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/07/play-mp3s-with-javascript/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 17:58:56 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[AJAX]]></category>
		<category><![CDATA[mp3]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[scriptaculous]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=504</guid>
		<description><![CDATA[Flash has always been the software of choice for playing MP3s in a browser. This poses a problem, however, for those without the Flash Player plugin. Now there is a solution.
PIMP3 is a Javascript MP3 player that uses Scriptaculous and Prototype. All you have to do is provide an MP3 track list in JSON format [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-505" title="PIMP3" src="http://www.weblenium.com/wp-content/uploads/2009/07/pimp3.gif" alt="PIMP3" width="91" height="70" />Flash has always been the software of choice for playing MP3s in a browser. This poses a problem, however, for those without the Flash Player plugin. Now there is a solution.</p>
<p><a href="http://cssrevolt.com/upload/files/pimp3/" target="_blank">PIMP3</a> is a Javascript MP3 player that uses Scriptaculous and Prototype. All you have to do is provide an MP3 track list in JSON format (using AJAX and a server side script).</p>
<p>The look and feel of the PIMP3 is entirely skinnable by editing the CSS file. Features include configurable runtime options such as autostart and random playback order of tracks.</p>
<p>Will be interesting to see if this can be converted to use jQuery.</p>
<p>For more information: <a href="http://cssrevolt.com/upload/files/pimp3/" target="_blank">PIMP3</a></p>
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		<slash:comments>57</slash:comments>
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		<title>Record your Skype calls &#8211; fantastic for developers</title>
		<link>http://www.weblenium.com/2009/05/record-your-skype-calls-fantastic-for-developers/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/05/record-your-skype-calls-fantastic-for-developers/#comments</comments>
		<pubDate>Fri, 15 May 2009 15:53:59 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[call]]></category>
		<category><![CDATA[p2p]]></category>
		<category><![CDATA[record]]></category>
		<category><![CDATA[skype]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=461</guid>
		<description><![CDATA[I often use Skype to talk to clients or people who I work with on jobs. It&#8217;s often hard to remember every little detail discussed. Well now there is no need to worry. Skype Call Recorder solves that problem.
Skype Call Recorder records P2P Skype calls,  SkypeOut calls, as well as calls to Skype Online [...]]]></description>
			<content:encoded><![CDATA[<p>I often use Skype to talk to clients or people who I work with on jobs. It&#8217;s often hard to remember every little detail discussed. Well now there is no need to worry. <a href="http://voipcallrecording.com/" target="_blank">Skype Call Recorder</a> solves that problem.</p>
<p>Skype Call Recorder records P2P Skype calls,  SkypeOut calls, as well as calls to Skype Online numbers and conference calls and saves them as MP3 format. It monitors your skype calls and starts recording automatically when the conversation is started. It can also record several simultaneous calls (eg. one active while others on hold) in separate files.</p>
<p><img class="alignnone size-full wp-image-462" title="Skype Call Recorder" src="http://www.weblenium.com/wp-content/uploads/2009/05/skype_recorder.gif" alt="Skype Call Recorder" width="549" height="228" /></p>
<p>All you have to do is install the application, give it access to your client details and that&#8217;s it.</p>
<p>This is invaluable in the event that there is any dispute with a client over what was said or agreed upon, or in the event that you have forgotten what you were supposed to do exactly. Just a simple replay of the MP3 will clear things up.</p>
<p>For more information: <a href="http://voipcallrecording.com/" target="_blank">Skype Call Recorder</a></p>
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		<slash:comments>12</slash:comments>
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		<title>Was the development of Duke Nukem Forever a conspiracy?</title>
		<link>http://www.weblenium.com/2009/05/was-the-development-of-duke-nukem-forever-a-conspiracy/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.weblenium.com/2009/05/was-the-development-of-duke-nukem-forever-a-conspiracy/#comments</comments>
		<pubDate>Fri, 08 May 2009 18:17:04 +0000</pubDate>
		<dc:creator>phorner</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[conspiracy]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[duke nukem forever]]></category>

		<guid isPermaLink="false">http://www.weblenium.com/?p=405</guid>
		<description><![CDATA[Charlie Wiederhold, who was a developer working for 3D Realms between 1998 and 2006, has written on his personal site about an absolutely incredible conspiracy created by leading members of the industry. Their goal: to keep Duke Nukem Forever&#8217;s development ongoing for decades.
Here is an excerpt of what he wrote.
&#8220;The DNF 2001 trailer was out [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-359" title="Duke Nukem Forever" src="http://www.weblenium.com/wp-content/uploads/2009/05/dukeforever.jpg" alt="Duke Nukem Forever" width="150" height="75" />Charlie Wiederhold, who was a developer working for 3D Realms between 1998 and 2006, has written on his <a rel="nofollow" href="http://gamingisstupid.com/2009/05/06/the-chair-story-revival/">personal site</a> about an absolutely incredible conspiracy created by leading members of the industry. Their goal: to keep Duke Nukem Forever&#8217;s development ongoing for decades.</p>
<p>Here is an excerpt of what he wrote.</p>
<blockquote><p><span style="color: #000000;">&#8220;The DNF 2001 trailer was out as everyone knows, and it was doing insanely well. The entire team was jazzed, people seemed to really love it and all anyone kept asking was “When the hell do we get to play this oh god!?!?!”</span></p>
<p><span style="color: #000000;">Before heading out to E3, George and Scott Miller had arranged a meeting between Epic, 3DR, and the people who had worked on Duke 3D but weren’t working on DNF. The intent of this meeting was… you guessed it… how best to handle the future of the Duke franchise. Epic was invited because having Duke around on the Unreal Engine was a constant PR boon for them. So they are almost just as invested in how well Duke does as 3DR (as you will see later). It was a secret meeting (there were actually two meetings, but I’ll get to that later), not even the publisher knew about it (except Mike Wilson… he was operating outside of the Gathering of Developer’s authority). The people there were Scott Miller, George Broussard, Cliffy B, Mark Rein, Tim Sweeney, Levelord, Allen Blum, Keith Schuler, myself, Brandon Reinhart, Mike Wilson, and even Todd Replogle and Ken Silverman made the trip out there.&#8221;</span></p>
<p><span style="color: #000000;">&#8230;</span></p>
<p><span style="color: #000000;">&#8220;Most of us didn’t really know what the meeting was for going into it… and for the guys at 3DR at the time, we thought it was just going to be current 3DR people. Imagine our surprise to walk in and see that group of people sitting there! I’m such a huge Duke 3D fanboy, that I have to admit was a little intimidating being in the same room as pretty much all the core guys that made the game that got me started down the path of a game developer in the first place.</span></p>
<p><span style="color: #000000;">Anyways (for real this time)…</span></p>
<p><span style="color: #000000;">Scott quickly got to the point. Max Payne was going to do gangbusters… and 3DR had some other stuff up their sleeves that would be generating so much revenue for 3DR that they could continue on indefinitely… or at least another 5-10 years… without making a dime on internal development. Scott being the marketing buff he is (and Mark Rein being pretty much the same for Epic), they got this idea for how to generate the biggest story in the history of gaming. DNF being a monster hit is fine, but it wouldn’t make “forever” history. As you can tell from the name and what I’m about to describe, Scott and George apparently had this idea from the very start but weren’t sure they were going to act on it, but there wasn’t any harm in using a name that would play into it. So in order to make “Forever” history there was only one way to do that, and that is to turn it into something completely unprecedented in the industry. Turn it into the sort of thing that will be talked about 100 years from now.</span></p>
<p><span style="color: #000000;">I’m sure you can guess where this is ultimately going.</span></p>
<p><span style="color: #000000;">See in 2001 the jokes about DNF being late and vaporware were already widespread. It had already won the damn Wired vaporware award twice. Here was the funny thing… the attention on the game was actually only getting stronger, not weaker. It was the release of the video and how it was received that put the nail in the coffin. The game just had something that nothing else in the industry had and there wasn’t any way in hell such an opportunity could be missed. The attention had peaks and valleys, but it was looking sustainable.</span></p>
<p><span style="color: #000000;">When Scott and George put this out there, those of us on the DNF team were furious. I felt like I had been told my childhood was just an implanted memory, my parents were really actors, and that my penis was about 50% smaller than I thought it was. What the fuck had we been doing the past 3 years? Everyone else actually seemed to already see this coming though, and took it in stride. Mark and Scott were a force to behold when they would get going on the possibilities. George seemed torn, because he loved the game and wanted to see people enjoying the stuff we had put together for the video, but he also knew this was just not something that anyone else in the industry would have a chance to try again for a very long time, if ever.</span></p>
<p><span style="color: #000000;">Todd and Ken didn’t say much, I think they were wondering why they were there. Levelord thought it would be fun to watch, but other than that had his own stuff going on with Ritual that was really his main focus. Mike Wilson kept cracking jokes, but he was clearly on board.</span></p></blockquote>
<blockquote><p><span style="color: #000000;">After they put it all out there, those of us on the team started to come around to what they were aiming for, and by the end of it we were bought in. It would be a lot of fun, we’d be paid well, and it would be a part of history that nothing else we would do would live up to. We didn’t quite know what we were getting into, but that’s why all the other guys were the experienced biz guys and we were young naive developers.&#8221;</span></p></blockquote>
<p>Now this is where it gets really <strong>bizarre</strong>.</p>
<blockquote><p><span style="color: #000000;">&#8220;The first meeting was really just getting everyone up to speed. We all needed time to absorb it… and what was being proposed. They needed everyone involved to buy off on it because we’d all be working through the years to maintain the plan.</span></p>
<p><span style="color: #000000;">The plan was actually pretty simple… create the longest developed game in history that eventually is one of the greatest games ever made. You have the time to work on it properly (no shit), so given the intelligence and talent of all the people involved, it was a pretty good bet. All 3DR had to do was make money on other stuff. All Epic had to do was open up a wide channel between the two companies. 3DR would serve as a research house for future Epic engine updates, but also give 3DR everything they did as well. The boots on the ground just had to keep the drum beating and keep the image of business as usual going. The truly hard to swallow part of this was some of us had to eventually leave, but we were guaranteed we’d be ok. All we had to do was let go of the idea of just making DNF in the traditional way… which I’m ashamed to admit was easier to let go of than I thought it would be.</span></p>
<p><span style="color: #000000;">In fact, with my role in this, I wouldn’t ever really work on the “real” DNF. That was a tough pill to swallow, but again the big picture looked good.</span></p>
<p><span style="color: #000000;">The beauty of the plan is that even though I’m telling you about it now, it is too late for it to have any negative impact on the long term goal. That’s something that took me a long term to come to grips with. It just *works* and I’ll be damned if I understand fully why or how. That’s biz and marketing brilliance for you… I just know how to put maps together or script up some gameplay. *sigh*</span></p>
<p><span style="color: #000000;">What Epic got out of this whole deal was basically this mystery project that is a constant “customer” of their engine, with people always speculating on whether it was updated to the newest one or not, etc. You would be surprised at how many licenses this has helped sell through the years. Who said business made any sense? Not to mention a team to just do research into engine upgrades without any pressure of actually releasing anything. Huge advantage. Notice that Epic really pulled ahead in the engine licensing business after 2001? That’s *not* an accident.&#8221;</span></p>
<p><span style="color: #000000;">&#8230;</span></p>
<p><span style="color: #000000;">&#8220;We didn’t end the first chat on a particularly *good* note, but I think we were mostly exhausted… but there was an undercurrent of “can we really trust each other on this?”. That’s typical of any big business deal, but this was a case where we would be agreeing to hold this story steady for decades. Yes, decades. You don’t go into this lightly.</span></p>
<p><span style="color: #000000;">We all came back the next day (Cliffy in white thankfully, not red). We went around and gave our thoughts on things after having a night to sleep on it. Scott and George wanted to get paperwork signed that day if we were going to attempt it at all. This seemed *way* too soon and I didn’t have a lawyer around to read the contract or anything. I was young, but I had had enough experience by that point to know you don’t sign a contract of any significance without having a lawyer read it. Unfortunately it was made clear that this offer was active only so long as we were all in the room. Once any one of us left it was void and Scott, George, and Mark Rein (the three that put it together) would deny all knowledge. They had never done any discussions of this in written form except the contracts which Scott Miller was holding.</span></p>
<p><span style="color: #000000;">That was pressure… here was this deal where I would be set for life, and if I backed out of it, it would blow the whole thing for both companies and everyone involved. Not only would I be backing out of the opportunity of a lifetime, but I would also be ruined in the industry because those guys have way more power than I do. I wanted to do it, but how do you commit on such short notice and without really knowing what you are signing?</span></p>
<p><span style="color: #000000;">Brandon, Allen, Keith, and I kept hemming and hawing and we could tell we were really causing problems with everyone else in the room. I said that I wanted to do it, but I *had* to have a lawyer review it before I signed it. The fury in the eyes of the guys sitting across from me was literally enough to give me a third degree burn. I have *never* felt that much fear in my life. Well… up to that point at least.</span></p>
<p><span style="color: #000000;">I was told to think about my next words very carefully before giving my final answer. Honestly, I felt this was a test to see how well I would hold up to pressure later when we had to “hold the lie” (the similarity to “hold the line” isn’t on accident), so I held firm and said I really wanted to, but needed to have it reviewed…</span></p>
<p><span style="color: #000000;">oh fuck…</span></p>
<p><span style="color: #000000;">Faster than I can even remember (literally… I don’t remember) I was knocked out of my chair by I *think* of all people Tim Sweeney (it was a wooden kitchen chair) and was pinned on the ground by Mike Wilson and Cliffy B (he’s so much stronger than I ever expected). George walks over to my chair and fucking stomps the shit out of it until the legs are broken off. He casually picks up one of the legs that had split into a shit your pants style point and starts tossing it up and down. Scott and Mark Rein alternate on and off saying that I apparently wasn’t aware how *real* business is done and that if I didn’t want to find out why those two companies had maintained such a strong position in the industry dating back to the shareware days (when it seems people didn’t ask nearly as many questions about why developers appeared, made a game, and then disappeared without a trace)… I had better reconsider my answer.</span></p>
<p><span style="color: #000000;">I do remember the next part very very well though… I will never forget it and I have to admit that I have dreams about it pretty frequently.</span></p>
<p><span style="color: #000000;">Cliffy and Mike pulled me up and shoved my face about 6 inches from the point of the chair leg. I was drenched in sweat (the trailers didn’t have decent AC so it was already hot as hell in there)… and if they had let go of me I would not have been able to stand on my own.</span></p>
<p><span style="color: #000000;">George looked me in the eyes and asked me one more time what I was going to do… so at that point I did what anyone would do…&#8221;</span></p></blockquote>
<p>So there you have it. If this is even half true, it&#8217;s almost unbelievable to think that this is even possible. However, as I think about this more, a game that got delayed and delayed, multiple engine changes, and took more than 12 years to develop, makes you wonder if this really was the case. I don&#8217;t know if we will ever really know, but it will be interesting to see how this pans out in the coming days and weeks.</p>
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